I’ve played around with this idea before – most recently in an AD&D campaign on G+ which fizzled due to the awkwardness of the G+ interface for play-by-post purposes, and (mostly) my being a flake – but I’m messing with my eternally embryonic, generic “Huge Ruined Pile” dungeon, and I’m wondering how many people have started a campaign with nothing but the dungeon. I.e., maybe a three sentence background, the dungeon, and everything else developed ad hoc as you go.
I kind of want to get my feet wet with real-time G+ gaming some time. I want to play in someone else’s game a few times to get the idea, but once I’m comfortable with the interface, this seems like a good way to run pickup games without needing much in the way of continuity or coherence between groups, or a regular time each week. If it grows into an actual setting, that’s cool, but the assumption for each session would be that you pop into and out of a more-or-less traditional OD&D dungeon. No torturous conceits like “errbody is a Dwarf, roll to see if you got duck feet” (which is probably better left for a regular group and time).
My question is not necessarily have you ever done something like this, as I think it was the default mode originally. But have you done something like this recently, and if so, how’d it turn out?
(Still working on Dwarf-Land when I have time, just taking breaks to avoid burning out for a year or whatever.)